Ours broke through to the quarterfinals of the World LEAGUE OF LEGENDS Championship! - AMIGO TRANSFERS
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Yes, we all saw how our first fight at the World Cup for League of Legends Our guys from the Albus Nox Luna team lost. However, apparently, the loss only set up e -sportsmen in the right way. After all, after that they gathered and set such heat that all their colleagues and fans of theigil.

After three tense matches in San Francisco, the team from the Wildcard region of the region reached the quarterfinals of the most important tournament of the year. For the first time in world history League of Legends!

It is worth noting that the winners of our Continental League managed to beat the Koreans from CLG, as well as with dignity to take revenge from Rox Tigers herself. After that, the G2 team, however, lost, but this did not stop the team from the CIS to complete the group stage in second place and, together with Rox Tigers, go to Chicago, for the quarter -final matches of the World Cup. So, we continue to root for our!

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Different parameters for characters. There is no strength, dexterity and intents, but such parameters as the power of skills and magical resistance can be increased by a dozen ways, and not just a pyapuh or lens. 100% Crete’s chance to ADC is the norm.
A more stringent meter. There is always a forester, almost always a placement of 1-1-1-1-2. Kerry does not stand on Isilne (and there is no such concept). If only Kerry is not considered a fat creature that can get out of the top in the 40th minute.
A more compact map. The distances are smaller, Ganki is faster, but it is easier to get away from Krivoy Ganka.
The landscape is practically not interactive. He is, and it’s good. You always know where you can go and where – no.
Different mechanics of movement: there is no turning mechanics, a slightly different distribution of movement velocities between the basic speed and artifacts.
Different artifacts that can conditionally be divided into categories that are useful to certain types of characters – ADC, CAP, Tank, and T.D. In general, artifacts are usually bought for the sake of stats or passive effects. There are much less active than in Dotan, and they usually have a long.
Much less target skills, more skills – more important is the skill of forecasting.
The characters, in general, are more fragile, and Taver is much more angry. Early dives are punished mercilessly, if there is at least a little control.
Control, in general, in short in time, but plays, perhaps, a big role than in the dopet. In Dotan, it is quite possible to catch Miran’s arrow at the range of range and survive when in Lola in 2 seconds of the camp or even fat you can leave for swimming in the fountain, and for this the whole team does not need, slowly picking you.
Challenger spell mechanics: 2 common skills with wild cd for all chosen ones, which can help you dump you in a hopeless situation, save an ally, suddenly Ganku to the other end of the card or classify the frag (laugh, duba)
Well, the command work is more important in the Liga, because it does not happen that the character is simultaneously greasy fat, and with vampirism, and damage as with ** Ka pours, analyzing 1 simultaneously at 5 without tension and help.

In general, there are many differences. It is necessary to play, it’s so hard to tell.

By mechanics – In my opinion Dutan is more complicated, and much. A lot of small details. The interactive forest, the more worked out mechanics of the “fog of war”, Misa and Dodzhi (removed from Lola in the second season ”), and many little things still ..
Lol is easier in terms of mechanics, but he has his own characteristics. For example, magicians are not useless supports, which can only be bought by someone-thread until the 15th minute, and then only give control. More focus on the team game, it seems to me. For example, playing a bunker on Kerry, your task is to get out, and then, ideally, kill all 1 in 5. In Lola, usually such a focus does not pass. If you are ADK, and you cannot kill the tank in 2 seconds, then it will kill you. Or his team will kill. It does not happen almost the same as in Dota, when the Central Committee or Morta flies into five and successfully tank under the BCB, distributing Crete 2.5k.

No, I can’t. Different mechanics of the game. In the bun, the same depends on the artifacts. Aks or Lega are the same without a database and BM at times more useless. In the league, artifacts rarely give some key chips. These are mainly stats and pleasant passives. Skills are also a little differently made. I would say that the characters of the pillbox are more imobs, but in a little little world, this is all in a fragile balance, where IMBA is sitting on IMBA and EMBA is driving.
In the league, in general, the abilities look weaker, but there is different dynamics.
These are two different games. So they will not be able to compare.

And you played both mobs? I’ll ask a somewhat stupid question, but still: in mechanics, which in your opinion is more difficult if I played both in both?

I am interesting: if you push the characters of Lola and Dota 2, then who will win? You seem to understand, you can answer?)

Yes, there such interviews from the stage were the very juice, but how Koreans beat! For this it was worth not sleeping.

Not sake. Imagine that here we are cultural Zhuntolmen and Mudmoisels and on such a secular conversation I ask the question: “Dear, and how Lol differs from Dota2?". The picture, for example, I can evaluate and compare without straining through YouTube, it is easy. And by gameplay-mechanic and t.D.?