From hatred to love alone Souls-Like - AMIGO TRANSFERS
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Not everyone loves the games of the genre Souls-Like. Seeming unfair, with excessively overstated complexity, virtual adventures cause only indignation in some gamers. Like, what kind of masochists in general are passing? Do they really have other things to do, just after time to fight with the same boss?

Well, all fiery hello, in touch of Cheezzy Purple beard. A couple of years ago, we literally cursed "these your Souls". They hated such games with all their hearts, considering them, to put it mildly, a confused nonsense. But at one point, something went wrong.

Let me tell you how Haijin, reminiscent of a native of Rivia, lowered us to the bottom of despair. About the common truths of the genre that we did not understand. Yes, about what the student has in common with a driving school and a gamer who tastes Souls-Like for the first time.

In distant, well-like times … Hoch, it sounds like? “Docial”-as if we remember some kind of Mesozoic era, which few found. But okay, not the point. Steam, which once again arranged a seasonal sale, we paid attention to the game page Nioh: Complete Edition.

A good, significant discount, literally, beckoned to put a virtual adventure in the basket. And steep, stylish screenshots with samurai gathering a katana to cut shock monsters, came to make a purchase. As a result, we, as self -sufficient men, adding a debate with a loan, we took the game resolutely and irrevocably and irrevocably.

But how not to buy? See what awesome screenshots!

But how not to buy? See what awesome screenshots!

But how not to buy? See what awesome screenshots!

One of the friends then, noticing on our account the emerging Nioh, He asked, they say, did we finally decide to try Souls-Like? Wanted to tickle their nerves, but warm the buttocks in the flames of anger. The question, to put it mildly, was at a standstill. For what kind of beast is such a “Souls”, but with what it is eaten, it was absolutely incomprehensible.

We, now it’s hard to believe in those years have not heard of such games. Seriously, as if some forces protected us, cutting off the attempts of the world to inform about a relatively new genre. And here is a random, one might say, impulsive purchase was destroyed by the barrier, showing Souls.

It became curious, and what is this “Souls” of yours in general? What is so unusual is the games that the industry was able to highlight in a separate genre? What are their complexity praised by a comrade a la call not for everyone? Wanting to get an answer, we went to the Internet.

The acquaintance took about a week. Somewhere seven days in free from Batrasty in the office, we watched videos and broadcasts on Nioh, yes in three parts Dark Souls. Here, more by the way, a meme came up about a peasant with a carpet on the wall, they say nothing is clear, but very interesting. Since he most accurately, colorfully describes our condition.

From the visual style, from the locations that are not similar to each other, from monsters, exciting fear of a dormant heart, we came to great delight. Not convey in words how sweet it was the aesthetic pleasure received from the contemplation of the Souls. The last time we experienced a similar feeling for a very, very long time. When they first played in Dragon Age: Origins, Well, or when a little earlier they dug up a video cassette of parents with depraved girls on the mezzanine.

Being fascinated by the appearance of the game, we did not at all attach importance directly to the gameplay. Well, the character runs on the location, crushes with cold weapons in the cabbage of mobs. How would it be unusual? What is complicated? These incidents went crazy. A separate genre was invented. About a challenge to be babbled. Oh, these modern greenhouse gamers. By the way, to understand the course of our thoughts, Souls at that time seemed an illegitimate son of Bitemap with a slasher.

Having seen enough of the videos, we began to install Nioh. Hands straight it to take up the vaunted Souls. For one of the whole galaxy of games that make gamers in the heat of rage break gamepads and keyboard. However, behind our back there were already conquered virtual adventures that seemed difficult for people. Yes, and the experience of the battles was some kind of, for which "thank you" Soul of the Samurai from the first curling iron.

Installed on the laptop Nioh I met us with the grayness of the underground London prison, flying nearby with a motley Pokemon and the main character, whose appearance gave out a native of Rivia in it. In principle, a pretty good set. Spit in his arms and grabbing the gamepad tightly, we took the protagonist under our own control.

The first minutes twenty flashed fervently, fun, and most importantly – fruitfully. We finally became convinced that it is more convenient, more pleasant to pass Souls on the gamepad. Also, we learned to take one on one to fight with the guards. Of course, I had to sweat a bit when the enemies became larger, but, in general, this is a matter. And the most important thing – they got to a certain sanctuary, which is a kind of checkpoint.

The resistance of the special during passage was not felt. True, a few questions for playing in the head are still ripe. Firstly, the description of weapons and things is overly confused. In the available lines, incomprehensible power of the spirit, skill are indicated, and on the contrary, letters. What does such an extravagant cipher mean, but how to translate it into human language? Absolutely unclear.

Secondly, it was insulting at the very beginning of the game to catch a bug. A chest standing in a prison closet for some reason always empty. No, we, of course, managed to search him once, but then. No matter how many times they die, no matter how much they approach him – nothing. Bug, as he is. After all, the enemies after the defeat are resurrected, which is logical, but the chest is not replenished. A clear shortage.

Here, and how https://loot-casino.co.uk/ to understand?

Here, and how to understand?

Well, the timer counted about an hour and a half, and we learned a little more about Nioh. As it suddenly turned out, the altar is by no means just a checkpoint. Oh no. According to the magnificent, brilliant idea of ​​the developers, the sanctuary when interacting with it automatically treats the wounded character, while raising all mobs from the dead. That is, to remain at the altar, but to return to some room, so that in a calm environment you will not work. No way.

But for some reason, one innovation for the developers seemed little. A joke with a chest, mistakenly accepted by us earlier for a bug, turned out to be actually effective practice. Like you can only search the box. And Kohl died, the found loot remains in his pockets. Convenient, although not familiar.

Yes, only all these are trifles. After all, the nails of the programs are directly battles with the guards rumbling back and forth. Hot contractions, in which it is worth carefully monitoring the stamina scale, so that inadvertently do not breathe up in front of an angry enemy. Moreover, even the most puny mobs pose a serious threat, for you are a little freezing, and they calmly send the hero to a checkpoint. Rolled to the Sa-a-a-A-Wo-A-Moor, raising the dead comrades to the feet of the dead. Like, I could not do it, Misha, come on new.

In general, instead of the expected light walk around the London fortress, we got a face in the face. Because the banal jamming, which worked properly in bitemaps in Nioh Success did not bring. Souls clearly demanded a conscious approach to battle. Where for an extra wave of heavy drin, you can naturally get from a more quick sparring partner.

Ah, yes. The most funny. Having reached the second altar for plus or a half hours, we unexpectedly discovered that the knights chained in the armor, some tanks on two legs, are not mini-bosses. No. These are ordinary average opponents, who are in the dungeon of a dime a dozen. In short, mmmm, NIS.

Knights are not mini-bosses

Knights are not mini-bosses

We needed about four long painful watches to bring the protagonist to at least some kind of armor, but to overcome an attached executioner, which is the boss of the location.

Putting the gamepad aside, we blessedly leaned back in the chair. Was it difficult? Undoubtedly. Madly. The gameplay was strikingly different from the usual bitemaps or slasers, in which the player is rarely punished with a rollback for a checkpoint for a single miss. But we still managed, mastered, passing the good … according to the inner feelings, it seemed that at least one fourth virtual adventure was left behind. Himself Nioh there was a completely different opinion. For, as it turned out, only the prologue was passed.

Somehow defeating one weak mob after another, and at the same time fanning a sense of self-importance, we accepted, in fact, short training for a weighty piece of game. Proud of themselves, sincerely counting their skill incredibly sky -high. Not even suspecting that this is equivalent to if a huge bearded man would come to first grade and began to surprise students with an impeccable ability to add simple numbers. Shame, and only.

Suddenly realizing that more than one hundred hours are waiting ahead, we landed as a first -level shore. On land, remembered by disappointment. For all the armor acquired by overwhelming labor and weapons evaporated somewhere, disappeared from the inventory. In return, the developers awarded the protagonist the robe of the sailor-bomb, and the sickle with the ball with the ball on the rope. A weapon that was reminded by one of the films of Tarantino.

The armor of the sea wolf

Gogo Yubari from the film “Kill Bill. Film 1 "

It flashed through several hours before we came to the understanding that all the games of the Souls genre – entertainment for meshista broken down on the head. For people who love to feel the burning of the rear point and listen to clicks of the torn nerves. There are simply no other options.

After all, how can you enjoy the fact that you constantly have to start all from the very beginning? From time to time. For one or the other samurai in a couple of strokes ceases the life path of the gaping protagonist. Duc not only is every mob with a handful pashes on nuts, but the second altar is not clear where. And other checkpoints, after, for example, victory over the gangs of bandits, in Nioh no matter how much they brought. Provine, why? Unknown.

As a result, we, well -burned, demolished the game from a hard disk. Damned three times in the furnace Nioh. Still, we have much more exciting lesson than to repeat the same action, over and over again in the hope of changing.

Perhaps at the peak of hatred, heated by wounded pride, we would stop further acquaintance with the Souls. Since no pleasure from Nioh Not received. Yes, visually the game, of course, fascinated, only from the contents of the motley, colorful candy wrapping. It turned out from one thought that it would have to fight again and again with the very first samurai that was mistaken on the shore. Everything went to this outcome.

However, a good friend unexpectedly intervened. A longtime friend who loves Souls suggested in a cooperative to go through an abandoned and overwhelmed by us Nioh. Like, since I like the appearance of the game, then let me, like a guide, will spend the locations, destroy the enemy, and you walk calmly, admire the environment. In short, you travel. The received proposal, to be honest, was tempting.

Thinking a little for the look, breaking up so as not to seem like a gamer of light behavior, we agreed to this adventure. True, they did not have any special hopes, counting, maximum, for a couple of fun evenings behind a mug of foamy tea, before we abandoned the extravagant venture. But everything turned out completely different. Nioh I fell with all its additions, submitted, although our merits in this were not.

Turning in the strongest of the available armor, and armed with a long katana, we followed several rules. In any incomprehensible situation, instantly retreat over the virtual back of a comrade. And at the battle with the boss – do not go into the epicenter of the fight, or he will gobble you. As you know, the benefits of us, as a combat unit. However, such detachment from the battles did not prevent a couple of protozoa of the protozoa of the pronounced truths.

Firstly, it turns out, it is not at all necessary to fight with every enemy. An ordinary average mob, idle staggering in location, for example, you can run away. Yes, there is no need to exterminate absolutely all enemies. Much faster and easier not to contact them at all. Especially if the lutus, which is guarded by adversaries, is already steamed and dusted in the inventory.

Secondly, there are such a thing in the Souls as "Short Kat". Short road to the altar, replacing checkpoint. When passing, the protagonist will heed a large gate, let the staircase or roll the tree, thereby opening the alternative path from the sanctuary to, say, the middle of the location. Convenient cutting used in many games of such a hardcore genre.

Having received primary sulsory education, we decided to continue our training. At the insistence of a friend, an application for admission was sent to one of the branches of the Hidetak Miyazaki magistracy, namely Dark Souls: Remastered. The virtual adventure fully allowed to feel all the hardships and deprivation of the genre.

One of the chips of such games, by the way, is a unique chance to profess all the gained experience. At once. Without the possibility of restoration. So, at the site of the death of the protagonist, an unstetten experience remains each time. And if you do not choose it on the first attempt, do not grab his giblets, then he leaves in favor of the auditorium. But the experience could be put into business. Buy something useful for the merchant, the right one, or pump the most important hero. Strengthen his talents. Unless, of course, you can figure it out.

How to figure it out?

How to figure it out?

How to figure it out?

How to figure it out?

How to figure it out?

We are in Nioh-then figured out all this pumping only under the curtain of the game. Sand which skill is better to increase so that your drin beats stronger. IN Dark Souls the same, where it is still more confusing, the graduate student of the exact sciences will break his leg. Therefore, pumping a character without any hesitation was delegated to our comrade. However, as a sharpening of weapons and the procedure for passing locations.

For ignorant, plot bowl Dark Souls to the edges filled with secrets, and riddles. Just like that, without troubles, you can’t run a dark fantasy. For sooner or later the moment will come when you find yourself at a dead end, not understanding where to go further. In general, we again took up the role of a third -party viewer, providing hot battles to a friend.

The medieval world, inhabited by rotting living dead, flying fire -breathing dragons, and other disgusting wickedness, was very much attracted by our heart. Visual design Dark Souls overshadowed the story about Haizina-Samurai. But with all his splendor, Souls had not yet caused a frenzied desire to independently rush into the abyss of hardcore. However, there were prerequisites.

The fact is that ordinary mobs unexpectedly lost their death. For we elementary ceased to pay so much attention to them. Now, trying to draw analogies, willy-nilly recalls training in a driving school. The very first trips driving a steel cart along a busy city road. Then each such voyage took place under the auspices of the maximum concentration, stress and increased sweating. But with the course of time, with experience, stress has disappeared, turning a trip by car into an ordinary action. About the same thing happened and with the once new, unknown game genre that seemed to us.

We began to show more and more initiatives in the battles, and in battles with bosses with enviable regularity we climbed into the rampage. The role of an outside observer blessed, bored, also wanted to get out with enemies, as a comrade, as a comrade. Dove, roll. Perhaps in the heat of excitement to swear. But not to sit in the corner, looking for the enemy weaker, and slying around.

The turning point has come much later. After passing Dark Souls: Remastered, My friend and I switched to Dark Souls II: Scholar of the First Sin. We will not evaluate the continuation, since this is not the point, but only at some moment the gameplay became incredibly boring, fresh, tedious viscous. The danger hanging over us in previous games suddenly evaporated. Which, in fact, is no wonder, since mobs could not be opposed to a couple of gamers.

It was then that thought flashed through my head. Or maybe you should try to defeat Souls alone? Try to get into hardcore games again. After all, there was already some kind of baggage of knowledge and experience. Even received in a coop, but still. Why not try? So, after a few days, thought out, on the hard disk of our laptop and appeared Dark Souls III.

Calming ourselves that the previous parts of the series are a little familiar, we launched the game. The medieval world of pain, horror, suffering, surprisingly, met favorably. From the past unsuccessful attempts reminiscent of Nioh, There was no trace. The main character, who received knightly armor from the start and a faithful blade, did not die every five meters. Did not suit protracted contractions with simple mobs. Stress completely disappeared, leaving behind exclusively fan. Fun, and a sense of superiority, the grace of a spill over the chest after the victory over a complex boss. It was at this moment that we realized that, finally, we learned how to play the Souls, and fell in love with the Chellengi they proposed.

Having once received a delicious bargain for bragging and over time pacifying boiling inside anger, we learned to play the Souls. Yes, not without third -party help, not without a faithful comrade, but still reached.

Perhaps our path will seem ridiculous to someone. Ridiculous. Not worthy of a real gamer. Well, we are happy to read in the comments directly about your suffering, which were able to lead (or not) to the awareness of the Souls. After all, as they say, the true samurai has no goal, there is only the path.

Our road of knowledge of the gaming industry is far to the end. And although the rest of the genres of virtual adventures of such questions are not yet. However, in the world there are at least three magnificent, incomparable projects that I would like to learn to play. This Sekiro: Shadows Die Twice, Sifu And Metal: Hellsinger. We hope that in the not so distant future, our desire to come true. And with you, he broadcast and shared the memories of Cheezzy Violet beard. See you also.